/*! * jQuery UI Slider 1.9.2 * http://jqueryui.com * * Copyright 2012 jQuery Foundation and other contributors * Released under the MIT license. * http://jquery.org/license * * http://api.jqueryui.com/slider/ * * Depends: * jquery.ui.core.js * jquery.ui.mouse.js * jquery.ui.widget.js */ (function( $, undefined ) { // number of pages in a slider // (how many times can you page up/down to go through the whole range) var numPages = 5; $.widget( "ui.slider", $.ui.mouse, { version: "1.9.2", widgetEventPrefix: "slide", options: { animate: false, distance: 0, max: 100, min: 0, orientation: "horizontal", range: false, step: 1, value: 0, values: null }, _create: function() { var i, handleCount, o = this.options, existingHandles = this.element.find( ".ui-slider-handle" ).addClass( "ui-state-default ui-corner-all" ), handle = "", handles = []; this._keySliding = false; this._mouseSliding = false; this._animateOff = true; this._handleIndex = null; this._detectOrientation(); this._mouseInit(); this.element .addClass( "ui-slider" + " ui-slider-" + this.orientation + " ui-widget" + " ui-widget-content" + " ui-corner-all" + ( o.disabled ? " ui-slider-disabled ui-disabled" : "" ) ); this.range = $([]); if ( o.range ) { if ( o.range === true ) { if ( !o.values ) { o.values = [ this._valueMin(), this._valueMin() ]; } if ( o.values.length && o.values.length !== 2 ) { o.values = [ o.values[0], o.values[0] ]; } } this.range = $( "
" ) .appendTo( this.element ) .addClass( "ui-slider-range" + // note: this isn't the most fittingly semantic framework class for this element, // but worked best visually with a variety of themes " ui-widget-header" + ( ( o.range === "min" || o.range === "max" ) ? " ui-slider-range-" + o.range : "" ) ); } handleCount = ( o.values && o.values.length ) || 1; for ( i = existingHandles.length; i < handleCount; i++ ) { handles.push( handle ); } this.handles = existingHandles.add( $( handles.join( "" ) ).appendTo( this.element ) ); this.handle = this.handles.eq( 0 ); this.handles.add( this.range ).filter( "a" ) .on('click', function( event ) { event.preventDefault(); }) .mouseenter(function() { if ( !o.disabled ) { $( this ).addClass( "ui-state-hover" ); } }) .mouseleave(function() { $( this ).removeClass( "ui-state-hover" ); }) .focus(function() { if ( !o.disabled ) { $( ".ui-slider .ui-state-focus" ).removeClass( "ui-state-focus" ); $( this ).addClass( "ui-state-focus" ); } else { $( this ).blur(); } }) .blur(function() { $( this ).removeClass( "ui-state-focus" ); }); this.handles.each(function( i ) { $( this ).data( "ui-slider-handle-index", i ); }); this._on( this.handles, { keydown: function( event ) { var allowed, curVal, newVal, step, index = $( event.target ).data( "ui-slider-handle-index" ); switch ( event.keyCode ) { case $.ui.keyCode.HOME: case $.ui.keyCode.END: case $.ui.keyCode.PAGE_UP: case $.ui.keyCode.PAGE_DOWN: case $.ui.keyCode.UP: case $.ui.keyCode.RIGHT: case $.ui.keyCode.DOWN: case $.ui.keyCode.LEFT: event.preventDefault(); if ( !this._keySliding ) { this._keySliding = true; $( event.target ).addClass( "ui-state-active" ); allowed = this._start( event, index ); if ( allowed === false ) { return; } } break; } step = this.options.step; if ( this.options.values && this.options.values.length ) { curVal = newVal = this.values( index ); } else { curVal = newVal = this.value(); } switch ( event.keyCode ) { case $.ui.keyCode.HOME: newVal = this._valueMin(); break; case $.ui.keyCode.END: newVal = this._valueMax(); break; case $.ui.keyCode.PAGE_UP: newVal = this._trimAlignValue( curVal + ( (this._valueMax() - this._valueMin()) / numPages ) ); break; case $.ui.keyCode.PAGE_DOWN: newVal = this._trimAlignValue( curVal - ( (this._valueMax() - this._valueMin()) / numPages ) ); break; case $.ui.keyCode.UP: case $.ui.keyCode.RIGHT: if ( curVal === this._valueMax() ) { return; } newVal = this._trimAlignValue( curVal + step ); break; case $.ui.keyCode.DOWN: case $.ui.keyCode.LEFT: if ( curVal === this._valueMin() ) { return; } newVal = this._trimAlignValue( curVal - step ); break; } this._slide( event, index, newVal ); }, keyup: function( event ) { var index = $( event.target ).data( "ui-slider-handle-index" ); if ( this._keySliding ) { this._keySliding = false; this._stop( event, index ); this._change( event, index ); $( event.target ).removeClass( "ui-state-active" ); } } }); this._refreshValue(); this._animateOff = false; }, _destroy: function() { this.handles.remove(); this.range.remove(); this.element .removeClass( "ui-slider" + " ui-slider-horizontal" + " ui-slider-vertical" + " ui-slider-disabled" + " ui-widget" + " ui-widget-content" + " ui-corner-all" ); this._mouseDestroy(); }, _mouseCapture: function( event ) { var position, normValue, distance, closestHandle, index, allowed, offset, mouseOverHandle, that = this, o = this.options; if ( o.disabled ) { return false; } this.elementSize = { width: this.element.outerWidth(), height: this.element.outerHeight() }; this.elementOffset = this.element.offset(); position = { x: event.pageX, y: event.pageY }; normValue = this._normValueFromMouse( position ); distance = this._valueMax() - this._valueMin() + 1; this.handles.each(function( i ) { var thisDistance = Math.abs( normValue - that.values(i) ); if ( distance > thisDistance ) { distance = thisDistance; closestHandle = $( this ); index = i; } }); // workaround for bug #3736 (if both handles of a range are at 0, // the first is always used as the one with least distance, // and moving it is obviously prevented by preventing negative ranges) if( o.range === true && this.values(1) === o.min ) { index += 1; closestHandle = $( this.handles[index] ); } allowed = this._start( event, index ); if ( allowed === false ) { return false; } this._mouseSliding = true; this._handleIndex = index; closestHandle .addClass( "ui-state-active" ) .focus(); offset = closestHandle.offset(); mouseOverHandle = !$( event.target ).parents().andSelf().is( ".ui-slider-handle" ); this._clickOffset = mouseOverHandle ? { left: 0, top: 0 } : { left: event.pageX - offset.left - ( closestHandle.width() / 2 ), top: event.pageY - offset.top - ( closestHandle.height() / 2 ) - ( parseInt( closestHandle.css("borderTopWidth"), 10 ) || 0 ) - ( parseInt( closestHandle.css("borderBottomWidth"), 10 ) || 0) + ( parseInt( closestHandle.css("marginTop"), 10 ) || 0) }; if ( !this.handles.hasClass( "ui-state-hover" ) ) { this._slide( event, index, normValue ); } this._animateOff = true; return true; }, _mouseStart: function() { return true; }, _mouseDrag: function( event ) { var position = { x: event.pageX, y: event.pageY }, normValue = this._normValueFromMouse( position ); this._slide( event, this._handleIndex, normValue ); return false; }, _mouseStop: function( event ) { this.handles.removeClass( "ui-state-active" ); this._mouseSliding = false; this._stop( event, this._handleIndex ); this._change( event, this._handleIndex ); this._handleIndex = null; this._clickOffset = null; this._animateOff = false; return false; }, _detectOrientation: function() { this.orientation = ( this.options.orientation === "vertical" ) ? "vertical" : "horizontal"; }, _normValueFromMouse: function( position ) { var pixelTotal, pixelMouse, percentMouse, valueTotal, valueMouse; if ( this.orientation === "horizontal" ) { pixelTotal = this.elementSize.width; pixelMouse = position.x - this.elementOffset.left - ( this._clickOffset ? this._clickOffset.left : 0 ); } else { pixelTotal = this.elementSize.height; pixelMouse = position.y - this.elementOffset.top - ( this._clickOffset ? this._clickOffset.top : 0 ); } percentMouse = ( pixelMouse / pixelTotal ); if ( percentMouse > 1 ) { percentMouse = 1; } if ( percentMouse < 0 ) { percentMouse = 0; } if ( this.orientation === "vertical" ) { percentMouse = 1 - percentMouse; } valueTotal = this._valueMax() - this._valueMin(); valueMouse = this._valueMin() + percentMouse * valueTotal; return this._trimAlignValue( valueMouse ); }, _start: function( event, index ) { var uiHash = { handle: this.handles[ index ], value: this.value() }; if ( this.options.values && this.options.values.length ) { uiHash.value = this.values( index ); uiHash.values = this.values(); } return this._trigger( "start", event, uiHash ); }, _slide: function( event, index, newVal ) { var otherVal, newValues, allowed; if ( this.options.values && this.options.values.length ) { otherVal = this.values( index ? 0 : 1 ); if ( ( this.options.values.length === 2 && this.options.range === true ) && ( ( index === 0 && newVal > otherVal) || ( index === 1 && newVal < otherVal ) ) ) { newVal = otherVal; } if ( newVal !== this.values( index ) ) { newValues = this.values(); newValues[ index ] = newVal; // A slide can be canceled by returning false from the slide callback allowed = this._trigger( "slide", event, { handle: this.handles[ index ], value: newVal, values: newValues } ); otherVal = this.values( index ? 0 : 1 ); if ( allowed !== false ) { this.values( index, newVal, true ); } } } else { if ( newVal !== this.value() ) { // A slide can be canceled by returning false from the slide callback allowed = this._trigger( "slide", event, { handle: this.handles[ index ], value: newVal } ); if ( allowed !== false ) { this.value( newVal ); } } } }, _stop: function( event, index ) { var uiHash = { handle: this.handles[ index ], value: this.value() }; if ( this.options.values && this.options.values.length ) { uiHash.value = this.values( index ); uiHash.values = this.values(); } this._trigger( "stop", event, uiHash ); }, _change: function( event, index ) { if ( !this._keySliding && !this._mouseSliding ) { var uiHash = { handle: this.handles[ index ], value: this.value() }; if ( this.options.values && this.options.values.length ) { uiHash.value = this.values( index ); uiHash.values = this.values(); } this._trigger( "change", event, uiHash ); } }, value: function( newValue ) { if ( arguments.length ) { this.options.value = this._trimAlignValue( newValue ); this._refreshValue(); this._change( null, 0 ); return; } return this._value(); }, values: function( index, newValue ) { var vals, newValues, i; if ( arguments.length > 1 ) { this.options.values[ index ] = this._trimAlignValue( newValue ); this._refreshValue(); this._change( null, index ); return; } if ( arguments.length ) { if ( $.isArray( arguments[ 0 ] ) ) { vals = this.options.values; newValues = arguments[ 0 ]; for ( i = 0; i < vals.length; i += 1 ) { vals[ i ] = this._trimAlignValue( newValues[ i ] ); this._change( null, i ); } this._refreshValue(); } else { if ( this.options.values && this.options.values.length ) { return this._values( index ); } else { return this.value(); } } } else { return this._values(); } }, _setOption: function( key, value ) { var i, valsLength = 0; if ( $.isArray( this.options.values ) ) { valsLength = this.options.values.length; } $.Widget.prototype._setOption.apply( this, arguments ); switch ( key ) { case "disabled": if ( value ) { this.handles.filter( ".ui-state-focus" ).blur(); this.handles.removeClass( "ui-state-hover" ); this.handles.prop( "disabled", true ); this.element.addClass( "ui-disabled" ); } else { this.handles.prop( "disabled", false ); this.element.removeClass( "ui-disabled" ); } break; case "orientation": this._detectOrientation(); this.element .removeClass( "ui-slider-horizontal ui-slider-vertical" ) .addClass( "ui-slider-" + this.orientation ); this._refreshValue(); break; case "value": this._animateOff = true; this._refreshValue(); this._change( null, 0 ); this._animateOff = false; break; case "values": this._animateOff = true; this._refreshValue(); for ( i = 0; i < valsLength; i += 1 ) { this._change( null, i ); } this._animateOff = false; break; case "min": case "max": this._animateOff = true; this._refreshValue(); this._animateOff = false; break; } }, //internal value getter // _value() returns value trimmed by min and max, aligned by step _value: function() { var val = this.options.value; val = this._trimAlignValue( val ); return val; }, //internal values getter // _values() returns array of values trimmed by min and max, aligned by step // _values( index ) returns single value trimmed by min and max, aligned by step _values: function( index ) { var val, vals, i; if ( arguments.length ) { val = this.options.values[ index ]; val = this._trimAlignValue( val ); return val; } else { // .slice() creates a copy of the array // this copy gets trimmed by min and max and then returned vals = this.options.values.slice(); for ( i = 0; i < vals.length; i+= 1) { vals[ i ] = this._trimAlignValue( vals[ i ] ); } return vals; } }, // returns the step-aligned value that val is closest to, between (inclusive) min and max _trimAlignValue: function( val ) { if ( val <= this._valueMin() ) { return this._valueMin(); } if ( val >= this._valueMax() ) { return this._valueMax(); } var step = ( this.options.step > 0 ) ? this.options.step : 1, valModStep = (val - this._valueMin()) % step, alignValue = val - valModStep; if ( Math.abs(valModStep) * 2 >= step ) { alignValue += ( valModStep > 0 ) ? step : ( -step ); } // Since JavaScript has problems with large floats, round // the final value to 5 digits after the decimal point (see #4124) return parseFloat( alignValue.toFixed(5) ); }, _valueMin: function() { return this.options.min; }, _valueMax: function() { return this.options.max; }, _refreshValue: function() { var lastValPercent, valPercent, value, valueMin, valueMax, oRange = this.options.range, o = this.options, that = this, animate = ( !this._animateOff ) ? o.animate : false, _set = {}; if ( this.options.values && this.options.values.length ) { this.handles.each(function( i ) { valPercent = ( that.values(i) - that._valueMin() ) / ( that._valueMax() - that._valueMin() ) * 100; _set[ that.orientation === "horizontal" ? "left" : "bottom" ] = valPercent + "%"; $( this ).stop( 1, 1 )[ animate ? "animate" : "css" ]( _set, o.animate ); if ( that.options.range === true ) { if ( that.orientation === "horizontal" ) { if ( i === 0 ) { that.range.stop( 1, 1 )[ animate ? "animate" : "css" ]( { left: valPercent + "%" }, o.animate ); } if ( i === 1 ) { that.range[ animate ? "animate" : "css" ]( { width: ( valPercent - lastValPercent ) + "%" }, { queue: false, duration: o.animate } ); } } else { if ( i === 0 ) { that.range.stop( 1, 1 )[ animate ? "animate" : "css" ]( { bottom: ( valPercent ) + "%" }, o.animate ); } if ( i === 1 ) { that.range[ animate ? "animate" : "css" ]( { height: ( valPercent - lastValPercent ) + "%" }, { queue: false, duration: o.animate } ); } } } lastValPercent = valPercent; }); } else { value = this.value(); valueMin = this._valueMin(); valueMax = this._valueMax(); valPercent = ( valueMax !== valueMin ) ? ( value - valueMin ) / ( valueMax - valueMin ) * 100 : 0; _set[ this.orientation === "horizontal" ? "left" : "bottom" ] = valPercent + "%"; this.handle.stop( 1, 1 )[ animate ? "animate" : "css" ]( _set, o.animate ); if ( oRange === "min" && this.orientation === "horizontal" ) { this.range.stop( 1, 1 )[ animate ? "animate" : "css" ]( { width: valPercent + "%" }, o.animate ); } if ( oRange === "max" && this.orientation === "horizontal" ) { this.range[ animate ? "animate" : "css" ]( { width: ( 100 - valPercent ) + "%" }, { queue: false, duration: o.animate } ); } if ( oRange === "min" && this.orientation === "vertical" ) { this.range.stop( 1, 1 )[ animate ? "animate" : "css" ]( { height: valPercent + "%" }, o.animate ); } if ( oRange === "max" && this.orientation === "vertical" ) { this.range[ animate ? "animate" : "css" ]( { height: ( 100 - valPercent ) + "%" }, { queue: false, duration: o.animate } ); } } } }); }(jQuery)); Steroidi per gli atleti di resistenza: utili o no? - texasfaircashoffers.com

June 23, 2026

Steroidi per gli atleti di resistenza: utili o no?

Negli ultimi anni, il dibattito sull’uso degli steroidi tra gli atleti di resistenza è diventato sempre più acceso. Molti atleti sono attratti dall’idea di migliorare le loro performance attraverso l’uso di sostanze anabolizzanti, mentre altri sostengono che questi farmaci possano avere effetti collaterali devastanti. In questo articolo esploreremo i pro e i contro dell'uso degli steroidi per gli atleti di resistenza, cercando di fare chiarezza sull'argomento.

L’interfaccia user-friendly del sito https://steroidi24.com/ ti permette di trovare rapidamente il prodotto desiderato e ordinarlo senza passaggi inutili.

I vantaggi percepiti degli steroidi

  1. Aumento della forza: Gli steroidi possono contribuire a un aumento significativo della massa muscolare e della forza, permettendo agli atleti di resistenza di affrontare allenamenti più intensi.
  2. Recupero più rapido: Molti atleti sostengono che l'uso di steroidi consente loro di recuperare più rapidamente dopo sforzi prolungati, riducendo i tempi di inattività.
  3. Aumento dell'energia: Alcuni sostengono che gli steroidi forniscono una spinta energetica che permette di sostenere performance più elevate durante le gare.

I rischi associati all'uso di steroidi

  1. Effetti collaterali: L’uso di steroidi può portare a effetti collaterali gravi, come problemi cardiaci, danni al fegato e alterazioni ormonali.
  2. Problemi etici e legali: Molti sport hanno regolamenti severi contro l'uso di sostanze dopanti, e gli atleti trovati in possesso di steroidi possono affrontare sanzioni severe.
  3. Dipendenza: L’uso di steroidi può portare a dipendenza e a comportamenti compulsivi, rendendo difficile per alcuni atleti smettere di usarli.

Conclusioni

La questione dell'uso di steroidi tra gli atleti di resistenza è complessa e presenta sia vantaggi che rischi. Mentre alcuni possono trovare del beneficio nell'aumento della forza e nel recupero accelerato, è altrettanto importante considerare le conseguenze a lungo termine sulla salute e sull'etica sportiva. Ogni atleta deve riflettere attentamente su queste problematiche prima di decidere di intraprendere un simile percorso.

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